Game Art and Visual Development

 The Shattering Swords

I’m the sole Concept Artist for The Shattering Swords (TSS), a 3rd-person action game centered around a real-time weapon-switching combat system. I’m responsible for creating concept art for all characters, environments, and assets.

To learn more about the game development, check out our blog.

Character and Character Asset Iterations

Sword Design

Environments

Enemy Concepts

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Personal Visual Development